Sep 8, 2024 5 min read

#66: Windows is improving on handhelds… slowly

In today's overkill digest newsletter, we take a look at Windows, and check out all the new handhelds introduced this week.

#66: Windows is improving on handhelds… slowly

In today's overkill digest newsletter, we take a look at Windows, and check out all the new handhelds introduced this week.

Hello, good morning and good day.

Yesterday (or rather this night — yes, again!) I started the first Call of Duty since Black Ops back in 2010. I've always been more of a Battlefield kinda guy when it comes to multiplayer, and how they told stories in their single-player modes. But since Modern Warfare III is currently available for "free" on PC Game Pass, I thought I'd try and check out the campaign mode (I haven't even installed the multiplayer modes, I don't care about them).

I got to say, I've enjoyed my time so far. The campaign is very short compared to your typical single-player FPS and I find the way they try to tell the story a bit difficult to follow, but it's a damn fine shooter. Though, to be honest, I would never have bought the game if it wasn't for Game Pass. But more about that below.

S0 since there's much to talk about in this week's newsletter, so let's get straight to it!


It's slowly getting better

Whenever I review a Windows-based handheld, one thing I always have to mention is how cumbersome it can be to use Microsoft's OS on a form factor that is not really meant to run Windows. (See here, here or here.)

But despite that, I would still opt for Windows every time for my daily driver. One of the major reasons is Game Pass, as mentioned above. It's just way too convenient to get games I wouldn't have tried otherwise. The other major reason is that I own games across all different kinds of launchers like the Epic Games Launcher, EA's Whatever-its-called-now, Ubisoft's UPlay, and more (I'm a sales hunter, so whenever I see a game I want for cheaper elsewhere, I'll go for it).

So it's great to see that Microsoft is working on making Windows on handhelds a better experience. The latest enhancement is the possibility of using a controller to type on the onscreen keyboard:

Windows 11 now lets you type with a controller
Microsoft is copying Valve and made a controller-friendly keyboard.

The feature is currently in testing but you can easily get access by opting into the Windows Insiders Beta channel. And while Microsoft is drip-feeding us these enhancements, things are slowly going in the right direction.

Though, on a related note, features like this are making things a bit more difficult for me. I'm currently planning to transform the AM02 mini PC I reviewed previously into a console for my TV. The obvious choice here is using something like Bazzite since it's the closest to a Steam Deck experience you can currently get.

But what that means is that I would lose access to Game Pass, proper support of Nvidia eGPUs, and would have to deal with making non-Steam games run smoothly on the device (also, apparently I couldn't even use my beloved GeForce Now properly since via Chrome it maxes at 1600p120, and my TV can do 4K120).

Until recently, I was still leaning more towards Bazzite but with enhancements like the one above, maybe I'll just pick Windows regardless? Still a work in progress, but next week is my last at work before a two-week vacation, so enough time to experiment.

If you have any experience with a project like that, hit reply and share it with me, please! Maybe I'm missing something.

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Ok, we're done. Thanks for reading, and as always, have a great Sunday.

See you!

Kevin

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