todd [Display] bVolumetricLightingEnable=0 bDepthOfFieldEnable=0 fFilmGrainIntensity=0.0 [Decals] uMaxDecals=25 uMaxSkinDecals=5 uMaxSkinDecalsPerActor=5 iMaxDecalsPerFrame=3 iMaxSkinDecalsPerFrame=1 [Grass] fGrassStartFadeDistance=100.0 fGrassRandomCullFactor=2.5 fGrassStartRandomCullDistance=10.0 uGrassMeshInstanceCullingSSFootprint=12 [SAO] fGTAORadius=0.3 fGTAOPower=1.5 fGTAOMaxAttenuationDistance=50.0 fDistantAOMidSAORadius=6.0 fDistantAOMidMaxAttenuationDistance=600.0 fDistantAOMidPower=2.0 fDistantAOMidBetaThicknessCorrection=0.2 fDistantAOFarSAORadius=12.0 fDistantAOFarMaxAttenuationDistance=3000.0 fDistantAOFarPower=2.5 fDistantAOFarBetaThicknessCorrection=0.15 [Shadows] fShadowCascadeSplitDistance0=4.0 fShadowCascadeSplitDistance1=10.0 fShadowCascadeSplitDistance2=25.0 fShadowCascadeSplitDistance3=300.0 uTerrainShadowMapSize=128 uShadowMapCount4096=0 uShadowMapCount2048=0 uShadowMapCount1024=4 uShadowMapCount512=16 uShadowMapCount256=128 uShadowMapCount128=128 uDirectionalLightShadowMapResolution=512 uFocusShadowResolution=512 uShadowFilteringQuality=0 uShadowFilteringTransparencies=0 bContactShadowsEnabled=0 uTotalDynamicShadowMapRenderCount=12 uAdditionalDynamicOnlyLightsBudget=0 [MotionBlur] uMotionBlurQuality=1 [GlobalIllumination] uGIFallbackQuality=0 bHalfResIndirect=1 [Reflections] uReflectionsResolution=64 uReflectionProbeFacesToRenderPerFrame=2 uReflectionProbeArraySize=16 [Particle] uParticleLightingParticleCountQuality=0 bEnableHalfResParticles=1 [VolumetricLighting] uraVolumetricQuality=0 bFogMapBlurHalfRes=1 bVolumetricIndirectForceFallback=1 uraVolumetricLightingPhaseFunction=1 ;Schlick [VariableRateShading] fVariableRateShadingVarianceCutoff=0.15 [Crowd] fCrowdActorPlatformSpecificSpawnScalar=0.400 uMaxCrowdActorCount=100 [Terrain] bEnableStochasticTiling=0 bEnableStochasticTilingDominantPlane=0 bEnableTerrainPlanarMapping=0 fTerrainDisplacementErrorThreshold=1.0 [DynamicResolution] fRenderResolutionSetting=0.500 [ContactShadows] iContactShadowsQuality=0 bContactShadowsEnabled=0 bContactShadowHalfResolution=1 iBlurRadius=2 [ContactShadow] iContactShadowsQuality=0 [PostEffects] fCASSharpnessSetting=0.0